Everyday Inclusion - An Interactive Journey Exploring Unconscious Bias
A downloadable Learning Experience
This is a 3 part interactive experience exploring Unconscious Bias, Microaggressions and intersectionality.
Everyday Inclusion is an application co-designed with an Ivy League University's Diversity & Inclusion Department, & Interactive Theater Team. The VR experience addresses the topic of Unconscious Bias, Intersectionality, including themes of Race and Gender.
Originally designed for virtual reality, the application has been adapted to run effectively without a virtual reality headset.
The application has three parts:
Empathy,
Recognition & Awareness,
and Behavior Practice.
Each part is only a few minutes long and designed for being run with workshops. They can be run with our workshop, or you can use your own. Step into the shoes of Tamara, the new hire.
"Hi, I am Tamara. I’m an organizational design specialist and I’ve been working at Cornell for 4 months now. I’ve worked really hard over my 20+ year career to hone my skills and I was excited to bring that experience to this team. So far my time at Cornell has been, uh, interesting... Everyone’s been nice for the most part and I really like my colleagues, but these little subtle and not so subtle things keep happening that make me feel… well.. you’ll see. "
This is a 3 part interactive experience exploring Unconscious Bias, Microagressions and intersectionality.
Everyday Inclusion is an application co-designed with Cornell University's Diversity & Inclusion Department, & Cornell University's Interactive Theater Team, lead by Angela Winfield and Dane Cruz. The VR experience addresses the topic of Unconscious Bias, Intersectionality, including themes of Race and Gender.
Originally designed for virtual reality, the application has been adapted to run effectively without a virtual reality headset.
The application has three parts:
Empathy,
Recognition & Awareness,
and Behavior Practice.
Each part is only a few minutes long and designed for being run with workshops. They can be run with our workshop, or you can use your own. Step into the shoes of Tamara, the new hire.
"Hi, I am Tamara. I’m an organizational design specialist and I’ve been working at Cornell for 4 months now. I’ve worked really hard over my 20+ year career to hone my skills and I was excited to bring that experience to this team. So far my time at Cornell has been, uh, interesting... Everyone’s been nice for the most part and I really like my colleagues, but these little subtle and not so subtle things keep happening that make me feel… well.. you’ll see. "
Status | Released |
Category | Other |
Author | Equal Reality |
Genre | Educational |
Tags | 3D, accessible, emboidment, enterprise, learning, Oculus Quest, school, Virtual Reality (VR), voice-controlled |
Purchase
In order to download this Learning Experience you must purchase it at or above the minimum price of $99.98 USD. You will get access to the following files: